
Once the ship is taken back to space, the player meets Marsinta, the "DeskBot", who makes them a third-class reservation, and Krage, a "BellBot". Fentible, the "DoorBot", informs the player that the ship and its crew have malfunctioned and needs help to get them back to normal. Starship Titanic begins in the player character's house on Earth, which is partially destroyed when the eponymous cruise ship crash-lands through the roof. A talking bomb can be found in the game and unwillingly armed by the player if that happens, the player has to either disarm it or distract it during countdown to prevent it from exploding. The player also needs to use the parrot to solve certain puzzles. The game also requires the player to transport items throughout the ship through the Succ-U-Bus, a system of tubes that transfer objects placed in them to other parts of the ship these tubes can be found in many areas of the ship.

LAUNCH JEFF WALKER AUDIOBOOK UPGRADE
In order to advance within the game, the player must upgrade from the standard third class level to first class and thus gain access to areas that are restricted when the game begins. The main objective of the game is to locate the missing parts of the ship's broken intelligence system in order to repair the starship. Additionally to conversation with characters through interpreting of user input, the parser often provides hints or explanations that come in the form of pre-recorded speech, which can help the player in progressing in the game. Another significant aspect of the game involves talking with characters in the game, namely the bots that work in the ship and a parrot, by inputting prompts in the Chat-O-Mat mode. Much of the gameplay involves solving puzzles by using items with other items or with objects and characters onscreen. The PET has five modes: Chat-O-Mat, a text parser through which the player can talk with characters by inputting text Personal Baggage, the inventory in which the player can add or withdraw items Remote Thingummy, a set of functions to interact with objects and locations Designer Room Numbers, which indicates the player's current location and Real Life, an options menu with settings and a game save/load system. In the beginning of the game, the player is given a device called Personal Electronic Thing (PET), which serves as a toolbar on the bottom of the screen. The mouse can also be used to pick up and store items in your inventory and interact with onscreen objects. The player moves on the eponymous ship by clicking on locations indicated by the cursor and advancing to the next frame after a blurred transition (although this can be avoided by holding down shift during clicks). Starship Titanic is a graphic adventure game played from a first-person perspective. Screenshot showing the PET interface in the bottom here, the player speaks with Fentible using the Chat-O-Mat text parser It was re-released for modern PCs in September 2015 by GOG.com. Starship Titanic was released to mixed reviews and was a financial disappointment, although it was nominated for three industry awards and won a Codie award in 1999. A tie-in novel titled Douglas Adams's Starship Titanic: A Novel was written by Jones and released in October 1997. The game's voice cast includes Monty Python members Terry Jones and John Cleese.

Oscar Chichoni and Isabel Molina, artists on the film Restoration (1995), served as the game's production designers and designed the ship's Art Deco visuals. In order to achieve Adams's goal of being able to converse with characters in the game, his company developed a language processor to interpret player's input and give an appropriate response and recorded over 16 hours of character dialogue. Written and designed by The Hitchhiker's Guide to the Galaxy creator Douglas Adams, Starship Titanic began development in 1996 and took two years to develop. The game features a text parser similar to those of text adventure games with which the player can talk with characters. The gameplay involves solving puzzles and speaking with the bots inside the ship.

The game takes place on the eponymous starship, which the player is tasked with repairing by locating the missing parts of its control system.
LAUNCH JEFF WALKER AUDIOBOOK WINDOWS
It was released in April 1998 for Microsoft Windows and in March 1999 for Apple Macintosh. Starship Titanic is an adventure game developed by The Digital Village and published by Simon & Schuster Interactive.
